![civ 6 world builder ai teams civ 6 world builder ai teams](https://www.mdpi.com/buildings/buildings-11-00447/article_deploy/html/images/buildings-11-00447-g003.png)
![civ 6 world builder ai teams civ 6 world builder ai teams](https://assets.vg247.com/current/2017/02/civilizationvi_outback_station.jpg)
![civ 6 world builder ai teams civ 6 world builder ai teams](https://cdn.mos.cms.futurecdn.net/yqRMxRp2LMfpXKj6cwnSAa-1200-80.jpg)
India: Cities gain an Amenity for every Religion with at least 1 Follower.Hungary: Matthias ability now only 75% resource and Gold discount to upgrading levied units (instead of 100%).1 Gold for each adjacent Luxury Resource. France: Château now provides 1 Culture for each adjacent wonder.+2 Appeal (since they are encouraged to build on Flood Plains). Cannot be built on Snow, Snow Hills, Tundra, or Tundra Hills. Egypt: Sphinx now provides +1 Culture if built on Flood Plains.
#Civ 6 world builder ai teams update
![civ 6 world builder ai teams civ 6 world builder ai teams](https://i.imgur.com/31CSWQf.jpg)
China: Great Wall can only be pillaged (never removed) by natural disasters.Canada: Receives +1 Production from mines on Snow and Tundra (Including hills).Includes search history, search suggestions, and "go to" buttons. Players can now search for map items via text search and have them highlight on the map. All game versions: Map text search: Located on the mini-map tool bar.
#Civ 6 world builder ai teams mod
Thanks to Bradd Szonye for his Mod inclusion! All game versions: New and improved version of Map Pins (now called Map Tacks) that includes pin icons for many new specific markers (Districts, etc.), in addition to a new grouped scrollable list of pins that were placed.